I have a lengthy two-part tutorial on YouTube about geografting.
I've recently found out, in the course of trying to help someone with a technical issue, that a new step is required when setting up geografts in DS 4.11 (and probably 4.10 also). I've seen a lot of questions on the forum about it but had to really hunt to find an actual answer that worked.
The old procedure can result in a graft that pulls away at the edges, leaving an unsightly gap when mesh subdivision is applied.
Here's the procedure that seems to avert that.
Import your geograft item to Daz Studio, and rig with Figure Setup or Transfer Utility.
Make sure that both the